I’ve been waiting for “Toggle” device state. Very useful for Scene Controller devices where you want to use a single button to toggle on or off a light or switch etc.
And the new Virtual devices UI should make creation of local virtual devices much easier for users.
I’ve just setup a Meshbot rule to toggle two Philips Hue lights (Ezlo Hue plugin) and it seems to work OK. Both my lamps toggled on or off when I run the rules action.
There was the odd occasion when one of the lamps didnt turn on, so then they became out of sync though.
cw-kid: A little thread-drift: what’s your experience in the performance of the hue plugin? I experience roughly 4 seconds of delay between toggling a light in the dashboard and the actual action taking place. The same happens if I control the light through a meshbot, while the hue app is instantaneous.
I cant comment about the Ezlo dashboard as I don’t use it.
However the toggle lights Meshbot rules and me pressing a button on my Remotec ZRC-90 scene controller, is pretty fast the lights toggle pretty immediately most of the time, sometimes there is some lag.
Well the virtual devices seem to work OK. I just created a new virtual motion sensor device using the new UI. I was then able to rename the device and assign it into a room and it also appeared OK on the dynamic dashboard page.
One slight issue here. I created a few virtual switches just to test out the capability. For some reason I cannot delete them now. Either from the web GUI or the iPhone app.
Not sure why this is an issue. I created Virtual switches with the script before and I believe they deleted just fine.
When I try to use it in an exception the “Switch” capability appears in the dropdown but when I select it, it does not populate the capability field. The field remains blank. I can select “Switch” again from the dropdown but still it does not populate the field so I can’t complete the exception.
I have tried cleaning the browser cache. Any ideas?