This update might just be my favorite Christmas present whenever it comes out
I’m sitting here on the latest UI7 having one hell of a time to get my LCD to allow me to edit the screens. The option just doesn’t show up on the device configuration page. In fact, my configuration page doesn’t show the options across the top at all like it does in those screenshots from gengen.
It’s been awhile since I’ve touched this so maybe I’m skipping something… Downloaded app, uploaded files, added device as generic, then tried updating the json and xml files for it manually, tried creating device via the app, restarted the Vera a few times in there. Maybe I’ll just be patient and wait for the release.
If you need a tester, lmk, I’ll be happy to try on mine.
Edit:
Immediate progress update…
After adding the device again, then going in and manually updating the json and xml files on the device, then going in and hitting create device in the app and rebooting, I am now able to edit screens. Though my UI doesn’t show it the same as it does in the green bar on the screenshot…
I’m going to set up my labels and test. Stay tuned…
Edit 2:
At first the labels were overwriting each other (first button kept getting overwritten by button 2 label and everything else shifted up 1 as well). Then I realized I’m running firmware version .65 on this device which eliminates all the canned screens and allows for 3 meta-data screens with custom labels. I downgraded to FW version 56 and re-entered my labels and it looks good.
Now I’m having issues getting the backlight to stay on all the time (configuration parameter 21)… I’ll play around with it and follow up later tonight or tomorrow.
Edit 3:
I got the backlight to stay on (was entering decimal and should’ve been using hex) but then subsequently broke the scenes. They stopped firing and on my sniffer all I can see is the LCD sending the scene activations to the Vera and then the Vera does nothing. Interestingly, I was also seeing a non-existent node sending out information back to the LCD. I’m assuming this is maybe a virtual node that the plugin creates and uses to do things? I’m not sure why those commands don’t come from node 1 but I’m still working this whole thing out.
Things got so jacked up that I had three LCDs listed even though I only really had one. I ended up doing a factory reset and realized during the process that the odd node ID I saw sending controller packets was indeed the Vera, but I now think it was a result of recently having migrated controllers from a Vera 3 to a Plus. That said, I still have the labels on the LCD so I set it up as a regular scene controller for now and it is working fine with just the associations to manual scenes. I’ll wait for the update and do a clean install then.