I don’t have a Verde yet but I’m curious; if I have a scene or event setup to do something if say a light goes on what happens if I go in that room and flick the switch off/on real fast 10 times? With the trigger fire 10 times too?
The trigger will fire if your switch supports status transmission. Unfortunately, most light switches don’t do that, and even if they did, the latency might be quite high, so it’s very possible all your events wouldn’t fire.
I guess my question was more if there is anything built in to stop multiple events of the same thing from firing? Say a door sensor I have an event for turn turn light on and when closed turn light off. If I open the door really fast and close it really fast five times would the light get on,off,on,off,etc or would it just get on,off because they system remove the duplicates?
The Vera UI doesn’t have a “do not repeat for x amount of time” function.
Using the Program Logic Event Generator (PLEG) plug-in, you can filter out those multiple instances within a short period of time. There is a bit of a learning curve to get comfortable using it, but once you’ve paid that price it is very powerful. I suggest to spend some time reading the forum entries for PLEG to see some of the examples.