Hi,
I’m trying to figure out how come my WallC switches/wall controllers don’t seem to fire my scenes in any predictable way. They fire some times, but most of the times they don’t.
Anyone else having similar problems?
Hi,
I’m trying to figure out how come my WallC switches/wall controllers don’t seem to fire my scenes in any predictable way. They fire some times, but most of the times they don’t.
Anyone else having similar problems?
Hi Tiwas,
I have one of these devices, and currently none of my scenes trigger. I’m currently trying the following:
http://forum.micasaverde.com/index.php?topic=32245.0
Can I ask how you’ve set up this switch?
Thanks
Tony
[quote=“tony-park, post:2, topic:192005”]Hi Tiwas,
I have one of these devices, and currently none of my scenes trigger. I’m currently trying the following:
http://forum.micasaverde.com/index.php?topic=32245.0
Can I ask how you’ve set up this switch?
Thanks
Tony[/quote]
I got rid of mine. Too battery hungry and unriliable, but…once you include it you should be able to run a scene and run luup like this:
[code]luup.call_delay(‘scene_controller’, 1)
function scene_controller()
local lastSceneID = luup.variable_get("urn:micasaverde-com:serviceId:SceneController1", "LastSceneID", 422)
luup.log("!DEBUG! Scene: "WallC soverom". lastSceneID: " … lastSceneID)
if (lastSceneID == "11") then luup.call_action("urn:micasaverde-com:serviceId:HomeAutomationGateway1", "RunScene", {SceneNum = "30"}, 0) -- All on (day)
elseif(lastSceneID == "21") then luup.call_action("urn:micasaverde-com:serviceId:HomeAutomationGateway1", "RunScene", {SceneNum = "62"}, 0) -- All off
elseif(lastSceneID == "31") then luup.call_action("urn:micasaverde-com:serviceId:HomeAutomationGateway1", "RunScene", {SceneNum = "44"}, 0) -- God natt fase 1
elseif(lastSceneID == "41") then luup.call_action("urn:micasaverde-com:serviceId:HomeAutomationGateway1", "RunScene", {SceneNum = "45"}, 0) -- God natt fase 1
elseif(lastSceneID == "42") then luup.call_action("urn:micasaverde-com:serviceId:HomeAutomationGateway1", "RunScene", {SceneNum = "62"}, 0)
end
end[/code]
I guess 422 was my id for the wallc, but I cannot quite remember what I did. You should be able to get it to trigger the scene when a button is pushed and then change the “SceneNum” to whatever scene id you want to run.
Good luck!
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