Triggers Based on Multiple Criteria

How can I create triggers that only become active when multiple criteria are met? For instance, I want to be notified if it is 11pm and any of multiple doors are not locked.

You will need to either use lua / luup code within the scene code section or use something like the PLEG plugin. There are many topics on this. I suggest you have a look here:

Conditional Scene Execution: Some Examples

Also browse the this section here:

Scene Scripting

PLEG:

Program Logic Plugins

There is a wealth of information on the forum.

  • Garrett

… or the combination switch plugin.

capjay, thanks for the input. I installed the app but I didn’t see any configuration and the help button did not get me to anywhere. It turns out it does not work on UI6 yet.

On that topic, it’s my opinion that micasaverde pursues a really questionable path to make people believe UI6 is the latest version while so many things still don’t work.