My scene that turns off lights “15 minutes before sunrise” fails once or twice per week lately. It has worked reliably for two years, but recently it has started to fail once in a while. It might have coincided with one of the most recent upgrades, but I’m not sure.
Could it be related to recently added background processes (network heals) that are conflicting with my scene for resources?
I’ve added a second scene to turn them off again “At sunrise” just in case, but I’d sure like to know what is making this scene inconsistent.
Had a similar issue with one of my scenes. Off after 3hrs which failed to execute consistantly and had to do the same thing as you, added an Off scene.
Assuming it’s not a timer issue.
If it were a resource conflict, I would still expect to see the scene execute, although it may not fire at the programmed time…
Is it communication issues like @Strangely has with one particular device? Do you have Ap15e’s ADD? you could look to see the failure % rate for that device.
Maybe MCV could look into your logs to see whats going on at that particular time.
I have avoided the “Off after x hours” ever since we found that a reboot of Vera could kill those timed events. Now I have separate scenes for “On” and “Off”. I wonder if the Sunrise scene runs after a reboot, but before Vera has figured out when Sunrise will happen? It seems like sometimes she requires a day after a reboot to get those things figured out. I’ll check my uptime, too.
The two driveway lights are controlled by two separate devices (a Leviton dimmer and a Leviton lamp module) and they are both very close (within 10 feet - in opposite directions) to Vera, so I don’t know why they would be suffering from communication errors now. I do have the ADD installed, so I’ll check that and see if I can find any clues. Thanks.