I’ve been chasing an issue preventing delayed scene commands from executing. I have a few scenes that ramp up/down over time (ex, set light to 30%, then every minute after lower setpoint by -1% until 0. However I’ve found Lua keeps reloading at about 10 minute intervals. Sometimes I catch the WINK control app reloading up top on the screen.
How can I determine why the reset is occurring? Logs attached.
I found this:
[font=courier]03 03/19/16 7:37:58.142 LuaUPNP: starting bLogUPnP 0 <0x2b4fd000>
02 03/19/16 7:37:58.153 JobHandler_LuaUPnP::Run: pid 1035 didn’t exit <0x2b4fd000>
02 03/19/16 7:37:58.295 UserData::TempLogFileSystemFailure start 1 <0x2b4fd000>
02 03/19/16 7:37:58.417 UserData::TempLogFileSystemFailure 6459 res:1[/font]
and
[font=courier]df -h
Filesystem Size Used Available Use% Mounted on
/dev/root 4.5M 4.5M 0 100% /rom
tmpfs 30.5M 4.0M 26.5M 13% /tmp
tmpfs 512.0K 0 512.0K 0% /dev
/dev/mtdblock7 11.0M 4.6M 6.4M 42% /overlay
overlayfs:/overlay 11.0M 4.6M 6.4M 42% /
/dev/mtdblock8 5.5M 5.5M 0 100% /mios[/font]