What is the best way to detect button being pressed (scene activated and deactivated) with the least number of triggers/conditions?
The following logic would seem to work on a per button basis.
Trigger
DBR_Scene1 = DBR - Scene Controller Scene #1 Activated
Condition
DBR_Scene1_On = DBR_Scene1
DBR_Scene1_Off = !DBR_Scene1
Action
DBR_Scene1_On
DBR_Scene1_Off
I have about 20 In Wall Scene Button with LED indicators spread out in 6 scene controllers (4 scene controllers @ Front Entry, Living Room, Master Bath, and Master Bed…and 2 scene controllers @ upstairs patio and back door). So that seem like 20 buttons x 5 PLEG items (2 Trigger, 2 Conditions, 2 Actions) = 100 Lines of PLEG to write for scene fire/scene LED indicator control to run the scene controllers actions with LED.
I also have 21 more buttons for remote controls (7 x minfob, minimote) that can hook on to the existing in wall button actions…but that will be at least 2 x 21 = 42 triggers.
Thinking of breaking this logic out to anther PLEG device, for a total of 3 on the device, Security, Motion Lighting, and now Scene Control…Iw as just planning on Security and Motion Lighting (with Scene and Lighting merged).
Any best practices for managing scene controllers and scene controller LED indicators with PLEG?
Sample PLEG Code that appears to be working on a small scale test for my two, 2 button scene controllers on the upstairs and downstairs patio. Scene 1 controls the local patio light (UPA or DPA), and scene 2 is the same on both which activates the outdoor floodlights (as well as the sets the LED’s).
[b]Triggers [/b]
UPA_S1_On UPA - Scene Controller: scene number 1 is activated
UPA_S2_On UPA - Scene Controller: scene number 2 is activated
UPA_S1_Off UPA - Scene Controller: scene number 1 is deactivated
UPA_S2_Off UPA - Scene Controller: scene number 2 is deactivated
DPA_S1_On DPA - Scene Controller: scene number 1 is activated
DPA_S2_On DPA - Scene Controller: scene number 2 is activated
DPA_S1_Off DPA - Scene Controller: scene number 1 is deactivated
DPA_S2_Off DPA - Scene Controller: scene number 2 is deactivated
Night Activated - Night Mode indicates Night time.
[b]Conditions[/b]
Name Repeat Expression
BY_Floodlights_On Yes (Night;DPA_S2_On) OR (Night;UPA_S2_On)
BY_Floodlights_Off Yes DPA_S2_Off OR UPA_S2_Off or !Night
UPA_Patio_On Yes Night;UPA_S1_On
UPA_Patio_Off Yes UPA_S1_Off or !Night
DPA_Patio_On Yes Night;DPA_S1_On
DPA_Patio_Off Yes DPA_S1_Off or !Night
[b]Actions[/b]
Actions for Condition: BY_Floodlights_On
Immediate
Device Action Arguments
BY - Lawn Flood Light SetLoadLevelTarget newLoadlevelTarget=100
DPA - Scene Controller SetLight newValue=1 Indicator=2
UPA - Scene Controller SetLight newValue=1 Indicator=2
BY - Alley Flood Light SetLoadLevelTarget newLoadlevelTarget=100
Actions for Condition: BY_Floodlights_Off
Immediate
Device Action Arguments
BY - Lawn Flood Light SetLoadLevelTarget newLoadlevelTarget=0
DPA - Scene Controller SetLight newValue=0 Indicator=2
UPA - Scene Controller SetLight newValue=0 Indicator=2
BY - Alley Flood Light SetLoadLevelTarget newLoadlevelTarget=0
Actions for Condition: DPA_Patio_On
Immediate
Device Action Arguments
DPA - Left Bulb SetLoadLevelTarget newLoadlevelTarget=100
DPA - Right Bulb SetLoadLevelTarget newLoadlevelTarget=100
DPA - Scene Controller SetLight newValue=1 Indicator=1
Actions for Condition: DPA_Patio_Off
Immediate
Device Action Arguments
DPA - Left Bulb SetLoadLevelTarget newLoadlevelTarget=0
DPA - Right Bulb SetLoadLevelTarget newLoadlevelTarget=0
DPA - Scene Controller SetLight newValue=0 Indicator=1
Actions for Condition: UPA_Patio_Off
Immediate
Device Action Arguments
UPA - Right Bulb SetLoadLevelTarget newLoadlevelTarget=0
UPA - Left Bulb SetLoadLevelTarget newLoadlevelTarget=0
UPA - Scene Controller SetLight newValue=0 Indicator=1
UPA - Flood Light SetLoadLevelTarget newLoadlevelTarget=0
Actions for Condition: UPA_Patio_On
Immediate
Device Action Arguments
UPA - Flood Light SetLoadLevelTarget newLoadlevelTarget=100
UPA - Right Bulb SetLoadLevelTarget newLoadlevelTarget=100
UPA - Scene Controller SetLight newValue=1 Indicator=1
UPA - Left Bulb SetLoadLevelTarget newLoadlevelTarget=100
So I’ve been thinking about this some more, and think that since I have Hue Lights in 3 of the 4 room, to try a different take on 4 button scene control.
In the past, I has the LED have the following control for a 4 button scene controller:
-
Scene 1 On - Day/Night Auto Scene (Bedtime, Motion Deactivated)
-
Scene 1 Off - Room Off (Re-Activate Motion)
-
Scene 2 On - Bright Scene (Disables Motion Sensor from turning light off after 15 minutes)
-
Scene 2 Off - Super Bright Scene (Disables Motion Sensor from turning light off after 15 minutes)
-
Scene 3 On - All Lights Off but TV (Disables Motion Sensor from turning light off after 15 minutes)
-
Scene 3 Off - Colored Hue Light Purple (Disables Motion Sensor from turning light off after 15 minutes)
-
Scene 4 On - TV On
-
Scene 4 Off - TV Off (TV comes on automatically except at bedtime)
However, using PLEG states, I was going to try to add more customization to a scene controller, I was thinking of trying something like:
Scene 1 Button - Step through PLEG States
- Motion On (LED ON and TV Auto On)
- Motion Off for 3 Hours (LED Off)
Note - Motion Auto Disabled when Bedtime Virtual Switch Activated.
Scene 2 Button - Step through PLEG States
- Dim
- Medium
- Bright
- Lights Off
- Super Dim (Night Light)
Based on Wakeup, Day, Night, Bedtime…and maybe some light sensor readings on phase 2…it will choose the best brightness level.
Scene 1 Button - Step through PLEG States
- Hue Preset 1
- Hue Preset 2
- Hue Preset 3
- Hue Preset 4
- Hue Preset 5
- Hue Preset 6
Scene 3 Button - Step through PLEG State
Will this work with the PLEG state logic?