"Unscheduling" scenes with anther scene?

Is there a way to remove scene schedules with another scene?

I’d like to have an “Away” scene that disables all the other scheduled scenes that run while we’re normally at home.

Is there a way to do this without having to manually uncheck each schedule?

Have the ‘Away’ scene set a virtual switch, then check the switch in each scene’s luup code, returning false (ie. don’t run the scene) if the switch is set.

See Conditional Scene Execution for an explanation and examples of how to enable/disable scene execution using a virtual switch (and many other possibilities).

Ahh… Got it! Makes perfect sense. Thanks!