UI7: Pleg showing "deactivated" scene as "activated"

I have set an input that checks if a scene is “deactivated”. I have this same input on my UI5 VeraLite and it works just fine. However on the VeraEdge it is never true UNTIL I activate the scene. You can see in the status report that both inputs (activated and deactivated) are set to true at the same time.

My guess is that maybe this is a UI7 issue? I have a notification (via veraAlerts) and it distinguishes between them just fine.

This morning I added a duplicate “deactivated” input for my scene controller and that one actually reports correctly. Not sure why it was not going it correctly before, but it worked (I should have probably tried that first…LOL)

Actually there is a bug … if you enter the wrong event … and then try to edit it … the edit does NOT work. You must delete then re-add.
I have know about this … but never wrote it down … so I keep forgetting to fix this … I have written it down now …

[quote=“RichardTSchaefer, post:3, topic:186611”]Actually there is a bug … if you enter the wrong event … and then try to edit it … the edit does NOT work. You must delete then re-add.
I have know about this … but never wrote it down … so I keep forgetting to fix this … I have written it down now …[/quote]

Odd…I don’t “remember” setting it to activated then resetting it to deactivated, but then again, I don’t remember most things!.. LOL. As long as there is a “workaround”, then I don’t care :slight_smile:

I’m just trying to do the migration to the VeraEdge (reluctantly), and this was gonna stop me. However it is now working and working great :slight_smile: