Another scene related question… Is it possible to make an input to trigger something when a scene is activated? I have something called “_Scene Controller” amongst my devices under Inputs, but I can’t seem to have this recognize when a specific scene is activated even though the correct scene number is filled in.
There isn’t any built-in way to have a scene trigger PLEG. The simple solution is to have the scene(s) set a VirtualSwitch or MultiSwitch which can be used as a trigger in PLEG. If you use VirtualSwitch, you would need PLEG to turn it off. MultiSwitch can be set so the switch turns off automatically after a short pulse.