H,
Very quick one. I’ve been working under the assumption that you can trigger a scene when another scene has been run by using #2_scene controller as the trigger. Am i correct in my thinking?
Many thanks
H,
Very quick one. I’ve been working under the assumption that you can trigger a scene when another scene has been run by using #2_scene controller as the trigger. Am i correct in my thinking?
Many thanks
Ok realised i can just call a scene from within a scene via luup
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