Scene to arm sensors

Hello,
I need a scene to get activated as soon as a door/window sensor is “not tripped”, how would I achieve this?

The reason is, I’ve installed the everspring door/window sensor in the lock of my front door. So when I´m at home, the sensor is tripped since the deadbolt doesn’t close the circuit.

I hope someone understood ;D

Thank you!

Problem solved by arming the sensor and choosing Tripped:No in the Event tab :slight_smile:

Is it possible to do this without having to arm the sensor?

What’s wrong with having the sensor armed?

Well, if you would accidentally disarm it when fumbling with iVera on your phone.