Scene suddenly not running anymore

I use UI7 and have a scene which suddenly stopped running. I could not figure out what happened and created a copy. The copy runs while the original still does not.

The old one was created with UI4 or UI5 originally but editing in UI7 did not make a difference. The differences I can see are modstatus being “NaN”, no idea what that means, and the trigger having a name but many of my scens have that ans still run.

I cannot see why not. Anyone can help here?

The old one which stopped working:

<scene name="Het wordt Dag" room="14" users="" modeStatus="NaN" id="3" Timestamp="1420713445"> <groups> <group delay="0"> <actions> <action device="46" service="urn:upnp-org:serviceId:VSwitch1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="1"/> </arguments> </action> <action device="99" service="urn:upnp-org:serviceId:SwitchPower1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="0"/> </arguments> </action> <action device="108" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="10" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="151" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="106" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="238" service="urn:upnp-org:serviceId:SwitchPower1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="0"/> </arguments> </action> </actions> </group> </groups> <triggers> <trigger name="het wordt dag" enabled="1" template="1" device="45" last_run="1419931043"> <arguments> <argument id="1" value="1"/> </arguments> </trigger> </triggers> <timers/> </scene>

This one works:

<scene name="Het wordt dag." users="" modeStatus="0" id="55" Timestamp="1420888480" last_run="1421048914" room="0"> <groups> <group delay="0"> <actions> <action device="99" service="urn:upnp-org:serviceId:SwitchPower1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="0"/> </arguments> </action> <action device="108" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="151" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="238" service="urn:upnp-org:serviceId:SwitchPower1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="0"/> </arguments> </action> <action device="9" service="urn:upnp-org:serviceId:SwitchPower1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="0"/> </arguments> </action> <action device="106" service="urn:upnp-org:serviceId:Dimming1" action="SetLoadLevelTarget"> <arguments> <argument name="newLoadlevelTarget" value="0"/> </arguments> </action> <action device="46" service="urn:upnp-org:serviceId:VSwitch1" action="SetTarget"> <arguments> <argument name="newTargetValue" value="1"/> </arguments> </action> </actions> </group> </groups> <triggers> <trigger name="" enabled="1" template="1" device="45" last_run="1421048914"> <arguments> <argument id="1" value="1"/> </arguments> </trigger> </triggers> <timers/> </scene>

‘NaN’ indicates the value is ‘not a number’…

Thanks for the info but does that mean something or explains the behavior? Any tips welcome…