Running on a Vera2 with UI5 (1.5.236).
I’ve got a scene that runs every couple of minutes to make sure the dimmable lights in my house is set at 80%. Sometime over the past couple of days, this scene appears to be causing some sort of deadlock problem (has not happened before) on my Vera2. This causes the Luup engine to restart and I have the resulting issues (UI awaiting server restart, etc). It also appears to happen every time a scene is run.
Are there more UI5 bugs that have crop’ed up in the past couple of days that I’ve not noticed which could be at the root of this?
07 12/16/11 3:17:24.165 Event::Evaluate 3 LR Ceiling Lights - On scene 1st: Lights on (Heat) is true <0x803>
08 12/16/11 3:17:24.166 Scene::RunScene running 57 1st: Lights on (Heat) <0x803>
01 12/16/11 3:17:54.000 Failed to get lock(0x76a87c) Lua: LuaInterface.cpp:1732 last used LuaInterface.cpp:1823 first used LuaInterface.cpp:1823 thread: 0x402 (>12466) handler 0x422ac0 bOkToFail 0 <0x803>
02 12/16/11 3:17:54.075 Dumping 9 locks <0x803>
02 12/16/11 3:17:54.076 finished check for exceptions <0x803>
02 12/16/11 3:17:54.076 finished check for exceptions <0x803>
02 12/16/11 3:17:54.077 finished check for exceptions <0x803>
02 12/16/11 3:17:54.078 OL: (0x76a7c8) (>7892) ThreadedClass ../JobHandler/JobHandler.cpp l:394 time: 7:00:00p (1324023474 s) thread: 0x400 Rel: Y Got: Y <0x803>
02 12/16/11 3:17:54.078 finished check for exceptions <0x803>
02 12/16/11 3:17:54.079 OL: (0xbcd0c0) (>12157) ThreadedClass ../JobHandler/JobHandler.cpp l:394 time: 7:00:00p (1324023474 s) thread: 0xc04 Rel: Y Got: Y <0x803>
02 12/16/11 3:17:54.079 finished check for exceptions <0x803>
02 12/16/11 3:17:54.080 OL: (0xbcd0c0) (>12163) ThreadedClass ../ZWave/ZWaveJobHandler.cpp l:771 time: *****DL******3:17:24a (30 s) thread: 0x803 Rel: N Got: Y <0x803>
02 12/16/11 3:17:54.081 finished check for exceptions <0x803>
02 12/16/11 3:17:54.082 OL: (0x76a838) (>12165) Variable Device_Basic.cpp l:336 time: 3:17:24a (30 s) thread: 0x803 Rel: Y Got: Y <0x803>
02 12/16/11 3:17:54.082 finished check for exceptions <0x803>
02 12/16/11 3:17:54.083 OL: (0x76a87c) (>12169) Lua LuaInterface.cpp l:1732 time: 3:17:24a (30 s) thread: 0x803 Rel: N Got: N <0x803>
02 12/16/11 3:17:54.084 finished check for exceptions <0x803>
02 12/16/11 3:17:54.084 OL: (0x76a838) (>12459) Variable JobHandler_LuaUPnP.cpp l:6583 time: 7:00:00p (1324023474 s) thread: 0x4008 Rel: Y Got: Y <0x803>
02 12/16/11 3:17:54.085 finished check for exceptions <0x803>
02 12/16/11 3:17:54.085 OL: (0x76a87c) (>12466) Lua LuaInterface.cpp l:1823 time: 3:17:48a (6 s) thread: 0x402 Rel: N Got: Y <0x803>
01 12/16/11 3:17:54.086 Deadlock problem. going to reload and quit <0x803>
03 12/16/11 3:17:54.087 JobHandler_LuaUPnP::Reload: deadlock Critical 1 m_bCriticalOnly 0 dirty data 1 <0x803>
06 12/16/11 3:17:58.535 Device_Variable::m_szValue_set device: 1 service: urn:micasaverde-com:serviceId:ZWaveNetwork1 variable: NetStatusID was: 1 now: 2 #hooks: 0 upnp: 0 v:0xb499c0/NONE duplicate:0 <0x803>
06 12/16/11 3:17:58.537 Device_Variable::m_szValue_set device: 1 service: urn:micasaverde-com:serviceId:ZWaveNetwork1 variable: NetStatusText was: OK now: Resetting ZWave Network #hooks: 0 upnp: 0 v:0xb68fd8/NONE duplicate:0 <0x803>
01 12/16/11 3:18:01.440 Main WatchDogRoutine: blocked - terminating 1 <0x440e>
02 12/16/11 3:18:01.444 Dumping 7 locks <0x440e>
02 12/16/11 3:18:01.445 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.445 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.446 OL: (0x76a7c8) (>7892) ThreadedClass ../JobHandler/JobHandler.cpp l:394 time: 7:00:00p (1324023481 s) thread: 0x400 Rel: Y Got: Y <0x440e>
02 12/16/11 3:18:01.447 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.447 OL: (0xbcd0c0) (>12157) ThreadedClass ../JobHandler/JobHandler.cpp l:394 time: 7:00:00p (1324023481 s) thread: 0xc04 Rel: Y Got: Y <0x440e>
02 12/16/11 3:18:01.448 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.448 OL: (0xbcd0c0) (>12163) ThreadedClass ../ZWave/ZWaveJobHandler.cpp l:771 time: *****DL******3:17:24a (37 s) thread: 0x803 Rel: N Got: Y <0x440e>
02 12/16/11 3:18:01.449 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.450 OL: (0x76a838) (>12165) Variable Device_Basic.cpp l:336 time: 3:17:24a (37 s) thread: 0x803 Rel: Y Got: Y <0x440e>
02 12/16/11 3:18:01.451 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.451 OL: (0x76a87c) (>12169) Lua LuaInterface.cpp l:1732 time: 3:17:24a (37 s) thread: 0x803 Rel: N Got: N <0x440e>
02 12/16/11 3:18:01.452 finished check for exceptions <0x440e>
02 12/16/11 3:18:01.452 OL: (0xbcd0c0) (>12497) ThreadedClass ThreadedClass.cpp l:49 time: 3:17:58a (3 s) thread: 0x803 Rel: Y Got: Y <0x440e>
2011-12-16 03:18:01 - LuaUPnP Terminated with Exit Code: 137
2011-12-16 03:18:01 - LuaUPnP crash