Timer
Timer Self ReTrigger None Interval 20 None
Conditions:
TurnLightsOn No
IsNight and !LightsOn and MotionTripped and (!LightsOn; MotionTripped > 10)
KeepLightsOn No
(LightsOn and MotionTripped and (LightsOn; MotionTripped)) or TurnLightsOn
TurnLightsOff No
LightsOn and !Timer and !MotionTripped and (LightsOn; !Timer) and (!LightsOn; LightsOn > 10)
Actions:
KeepLightsOn: Timer
TurnLightsOff: Turn the light off
TurnLightsOn: Turn the light on
So this is an old set of conditions I created a long time ago and now I am trying to make sense of it… Keep in mind that yes, I have a battery operated motion sensor.
If the light was turned on manually, I want to keep the light on.
-
TurnLightsOn: Looks like this may just work the way it is.
-
KeepLightsOn: Seems like part of this is redundant.
-
TurnLightsOff: not sure what is going on here. The way it is, lights have to be on, the timer has to have run out, the motion has to not be tripped and the timer had to run out after the lights were on… fine but
what is this doing: “and (!LightsOn; LightsOn > 10)” and shouldn’t I have possibly " !Motion;!TenMinuteTimer" instead of part of this?