Going from one scene to another

I have a question to the Vera team, as well as the users. When using scenes and timers in the scene, what would you expect to happen when you are in one scene, and then select another scene? That the remaining timers and activity of the last scene is overriding the activities in the new scene or that the new scene rules exclusively?

I can see logic in both examples and problems in both. To illustrate it I created two examples…

Example 1: problem with mixed scene timers
Scene: “MovieLight”: Starts with dimmed light, and after 5 minutes dims the light even further down, then 20 minutes later, turn some of the lights off entirely

Scene: “WorkLight”: Run 100% on most of the lights.

With this scenario, if you activate the MovieLight scene, and 3 minutes into it discovers that you actually do not want to watch movie, but have to work. Suddenly 2 minutes into working, the lights go almost out :slight_smile:

Example 2: Problem with isolated scene timers

Scene: “HallWaySaver”: This scene is triggered by an event, which is defined as the hallway light have been on for 15 minutes. The scene will turn the hallway light off.

Scene: “MovieLight” Same as in the example above, but it does not touch the hallway light.

What will happen now is that the user will select “MovieLight”, soon after starting it, another user is going through the hallway and thus triggers the hallway scene, as the light is turned on. As the hallway scene is now exclusively controlling the light conditions and timers, the movie scene will not be able to continue the planned sequence of turning the lights off little by little, so the lights will stay at the level they were at when the other user started walking through the hallway.

I open the floor for discussion.

BR,
Anders

In the source JSON file there actually are parameters in the scenes to handle both types. The problem is we couldn’t find a way to explain or present this to a non-techie user that they’d understand it. So it’s not in the UI.

Nice!