Feature Request - Enable and Disable Scenes with Controller

Unless I’m missing something, there is no way to enable and disable scenes with a controller.

The controller allows the execution of Scenes & Commands, but I want instead to enable and disable a Scene.

For example, I have Scene1 which is “ARM ALARM LEAVING HOME”.
Then I have another Scene2 which is “ARM ALARM STAYING HOME”.

Both scenes use the same ARMed triggers from multiple sensor.
(the unarmed sensor output is used for other Scenes)

I want to select whether Scene1 or Scene2 is active from a Zwave controller such as a keyfob.

(Bump)

Have you since figured out a suitable work-around for this issue?

It appears you wanted to be able to ‘disable’ a scene - that is, prevent it from being activated by some other controller (or timer).

I presume that Vera could, with some imagination and perhaps some use of “conditionals” (maybe even requiring some programming/coding?), be instructed to abort a given scene:

IF (trigger) AND NOT (disable_scene_flag) THEN (do_scene)

But I’d be curious to know what users like you might propose could stand in for the ‘disable_scene_flag’ toggle … some ‘variable’ that would be set (TRUE) when you don’t want the scene to engage, and unset (FALSE) when the scene is permitted to run. I believe (though I haven’t tested this theory) that, ironically, another scene could act this way; let’s call the scene “Disable”. This scene wouldn’t need to ‘do’ anything, just ‘be’ … and perhaps Vera could be taught not to run the prohibited scene whenever “Disable” was active.

Just my two cents…

Not really a great workaround with the Vera UI, but what I ended up doing was having one of the buttons arm and disarm the affected sensors.