Everspring/Utilitech flood sensor & Siren only sounding for 1 minute

I just set up my Everspring/Utilitech flood sensor and siren. I made a scene to sound the siren and then a delay action to silence it after 10 minutes. When I test it, the siren only sounds for 1 minute and shuts off. Any idea what’s going on here?

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I just looked at the documentation and see that it says the alarm will sound for “up to 3 minutes”, yet it’s only sounding for 1 minute.

I just edited my scene to remove the “turn off after 10 minutes” and added 3 more delayed actions. first one, wait 2 minutes than sound the siren, 2nd one, wait 4 minutes than sound the siren, third one wait 6 minutes than sound the siren. Activated the flood sensor and the siren sounded for 1 minute and then not another peep out of it. What’s going on here? Why are these things not working? Siren is 3 feed from vera controller with brand new batteries.

Roveer

OK, I like to follow-up on my threads so others can benefit from them.

I went poking around in the variables section for this device and found an autoturnoff variable that was set to 60. Raised the limit and the siren now sounds for 3 minutes which is good enough for me. It’s the alerts that really make the flood sensor a value.

Roveer

where did you find these/how can I alter them as well?

I can’t seem to find these setting either. What UI are you running?

Don

In UI7 you bring up the device, select advanced, and then variables tab. It is the 4th one down. My problem is that I am only able to get a single half second chirp. Looking to see if I can figure out how to fix this without spending more money on a new one.

Does anyone know how to make the alarm loader i can barely hear mine