I get an error notification “ERROR : Error in lua for scenes and events”. Is there any way to identify which specific scene that error belong to ? Regards
I don’t know of any but it might be possible. I only make one change at a time. In the past I found myself asking the same question. Here is what I did.
I copy the lua from a recently edited or added block of code. Next I past it into a Notepad doc. Once saved, I delete the code and save the change. Soon you will find the block of code that is giving you trouble. Just copy and past working code back in.
Mark
It should trap offending script. Thanks Mark for your suggestion. However, I feel there should be a way to mark the script / scripts as the system already identified one or more events.