I have a walk in pantry and I’d like the light to come on when the door is opened and off when the door is closed.
I’ve put a door sensor on and I’m using two scenes to do this.
Light Off scene has an Event to turn the light off when Tripped = No.
Light On scene has an Event to turn the light on when Tripped = Yes
This works OK, but seems cumbersome, also it doesn’t “latch” the light, that is I was hoping to get the light to stay off when the door is closed even if I manually try to turn it on.
Has anyone got a better way to do this? and to solve my “Latching” problem.
Thanks, I’m new at this and still learning how this works.