Can't arm/disarm Ping Sensor

I’ve used the Ping sensor in the past to turn on lights when I arrive, and recently I decided to add the Ping Sensor to my setup again. Problem is: I don’t want the “Home” scene to run every time it sees the phone, so I used to arm the sensor when I left and disarm it when I returned.

However I can no longer arm or disarm the Ping Sensor via the GUI or from scenes. I can set the device’s variable to “armed” and the GUI will reflect the change, but again the buttons and scene commands fail to change the armed state. I have tried restarting the LUA engine and refresh the browser (this sometimes helps if buttons are unresponsive).

Is this an issue with UI5? I’m using Ping Sensor 0.14 from the app store, and Firmware 1.5.346.

Gave it a spin and installed the Ping Sensor v0.14 through the GUI; Vera Lite, 1.5.346.
Set up two scenes to turn on/of a virtual state device based on the ping result.

It worked as expected, including the [tt]Arm[/tt] and [tt]Bypass[/tt] buttons. It appears there can be some lag in the button status updating though.

Hmm… I noticed I can change the arm/bypass setting when the ping sensor is tripped, but not in its untripped state.

Mmm… I did the opposite last night: with the sensor untripped, change arm/bypass state, then test if the sensor responds accordingly (by turning on/off the iOS device that it is pinging (trip = ping successful); in bypassed state it didn’t trip, in armed state, it did).