Arm NIGHTINSTANT

I configured several arming modes such as Arm Away and Arm Stay but I want to use “Arm NightInstant” for when everyone is at home asleep — zero delay when breached.

However it does not appear to actually do that. I have the correct command going to the DSC and it arms properly but if a door is opened the alarm does not sound so it does not appear to have armed “instant”

Can anyone confirm for me that they have successfully used this command in Vera/DSC?

The actual command structure I used is attached

Try RequestQuickArmMode with ArmedInstant instead of what you are doing

Tried this combination but it didn’t arm at all.

The Alarm service spec allows for a lot more arming states than any one Panel supports. Each implementation then has to “map” the requested codes into whatever the panel actually supports.

In the case of DSC, this mapping (in code) looks like:
http://code.mios.com/trac/mios_dscalarmpanel/browser/tags/0.40/I_DSCAlarmPanel1.xml#L1286

ie. Night and NightInstant are the same.

… and they’re the same as Stay and StayInstant

The map was a best guess at the time I wrote that part of the DSC, but also because it’s tricky to send long Keypress sequences on an IT100 (it’s a little easier on a Envisalink module)

[quote=“guessed, post:4, topic:182856”]The Alarm service spec allows for a lot more arming states than any one Panel supports. Each implementation then has to “map” the requested codes into whatever the panel actually supports.

In the case of DSC, this mapping (in code) looks like:
http://code.mios.com/trac/mios_dscalarmpanel/browser/tags/0.40/I_DSCAlarmPanel1.xml#L1286

ie. Night and NightInstant are the same.

… and they’re the same as Stay and StayInstant

The map was a best guess at the time I wrote that part of the DSC, but also because it’s tricky to send long Keypress sequences on an IT100 (it’s a little easier on a Envisalink module)[/quote]

Thanks for the input I sincerely appreciate it.

So “NightInstant” doesn’t actually do anything different than "Stay? From my experiment yesterday “ArmedInstant” appears not ot do anything, my system didn’t even arm.

So it sounds like there is no programmatic way to get the alarm to sound immediately on a breach?

since it appears that “NightInstant” does NOT in fact cause the alarm to sound instantly when breached I’ve been looking for another solution and I thought I’d pass it by here to see a) if it will do what I want it to do and b) the proper way to implement it.

I want to use Night Instant because if everyone is ho I want the alarm to sound the instant it is breeched, not wait for the entry delay and give me the maximum notification of breech.

I have modified the PLEG that controls and interprets the DSC interface to add a separate condition for “Alarm_Violated_Instant.” This function does the same thing that the “normal” Alarm_Violated does (turns on lights, announces the Violation and the associated Zone using the ImperiHome panel, etc.) but would add a call to set the “Panic mode”.

My reasoning here is that the Panic Mode SHOULD should sound the alarm immediately (at least I think it does) rather than wait for the alarm’s “entry delay” to expire. If this works it should sound the alarm within a second or so of being breeched instead of allow the “bad guy(s)” 45 seconds inside the house — allow me time to get up and get my gun in hand :slight_smile:

So the question is
a) does the PANIC Mode indeed sound the alarm instantly?
b) what parameter(s) does it take to Set/Clear the Panic — this doesn’t appear to be covered in the interface documentation.

Thanks

{BUMP}